Common use of CAUTIONARY NOTE REGARDING FORWARD-LOOKING STATEMENTS Clause in Contracts

CAUTIONARY NOTE REGARDING FORWARD-LOOKING STATEMENTS. This document may include “forward-looking” statements within the meaning of the Private Securities Litigation Reform Act of 1995, including, without limitation, statements relating to the completion of the merger. Forward-looking statements can usually be identified by the use of terminology such as “anticipate,” “believe,” “continue,” “could,” “estimate,” “evolve,” “expect,” “forecast,” “intend,” “looking ahead,” “may,” “opinion,” “plan,” “possible,” “potential,” “project,” “should,” “will” and similar words or expression. These statements are based on current expectations and assumptions that are subject to risks and uncertainties. Actual results could differ materially from those anticipated as a result of various factors, including: (1) Life Time may be unable to obtain shareholder approval as required for the merger; (2) conditions to the closing of the merger, including the obtaining of required regulatory approvals, may not be satisfied; (3) the merger may involve unexpected costs, liabilities or delays; (4) the business of Life Time may suffer as a result of uncertainty surrounding the merger; (5) the outcome of any legal proceedings related to the merger; (6) Life Time may be adversely affected by other economic, business, and/or competitive factors; (7) the occurrence of any event, change or other circumstances that could give rise to the termination of the merger agreement; (8) the ability to recognize benefits of the merger; (9) risks that the merger disrupts current plans and operations and the potential difficulties in employee retention as a result of the merger; (10) other risks to consummation of the merger, including the risk that the merger will not be consummated within the expected time period or at all; (11) the risks described from time to time in Life Time’s reports filed with the SEC under the heading “Risk Factors,” including the Annual Report on Form 10-K for the fiscal year ended December 31, 2014, Quarterly Reports on Form 10-Q and Current Reports on Form 8-K and in other of Life Time’s filings with the SEC; and (12) general industry and economic conditions. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date on which such statements were made. Except as required by applicable law, Life Time undertakes no obligation to update forward-looking statements to reflect events or circumstances arising after such date.

Appears in 1 contract

Sources: Acquisition Agreement (Life Time Fitness, Inc.)

CAUTIONARY NOTE REGARDING FORWARD-LOOKING STATEMENTS. This document may include “Information in this press release that involves Blizzard Entertainment’s and NetEase’s expectations, plans, intentions or strategies regarding the future are forward-lookinglooking statements that are not facts and involve a number of risks and uncertainties. These statements are made under the “safe harborstatements within the meaning provisions of the U.S. Private Securities Litigation Reform Act of 1995, including, without limitation, statements relating to the completion of the merger. Forward-looking statements can usually be identified by the Blizzard Entertainment and NetEase generally use of terminology words such as “anticipateoutlook,” “believe,” “continuewill,” “could,” “estimatewould,” “evolvemight,” “expectremains,” “forecastto be,” “intendplans,” “looking aheadbelieves,” “may,” “opinionexpects,” “intends,” “anticipates,” “estimate,” “future,” “plan,” “possiblepositioned,” “potential,” “project,” “shouldremain,” “willscheduled,” “set to,” “subject to,” “upcoming” and similar words or expressionexpressions to identify forward-looking statements. These statements are based on current expectations and assumptions Factors that are subject could cause Blizzard Entertainment’s and/or NetEase’s actual future results to risks and uncertainties. Actual results could differ materially from those anticipated as a result expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of various factorsBlizzard Entertainment’s titles generally, including: (1) Life Time may be unable to obtain shareholder approval as required for the merger; (2) conditions to popularity of such titles among Chinese players and the closing effect of future expansion sets on the titles, shifts in consumer spending trends, the impact of the mergercurrent macroeconomic environment, the seasonal and cyclical nature of the interactive game market, the risk that Shanghai EaseNet will not be able to operate Overwatch, Diablo III, Heroes of the Storm, StarCraft II, World of Warcraft, Hearthstone: Heroes of Warcraft or other games licensed by it from Blizzard Entertainment for a period of time or permanently due to possible governmental actions, the risk that Shanghai EaseNet or NetEase will be subject to penalties or operating restrictions imposed by governmental authorities in the PRC resulting from the operations of their online games, including suspension of their Internet service or other penalties, the risk that changes in Chinese government regulation of the online game market may limit future growth of Blizzard’s or NetEase’s revenue in China or cause revenue to decline; industry competition and competition from other forms of entertainment, rapid changes in technology, industry standards and consumer preferences, including interest in specific genres such as real-time strategy, action-role-playing and massively multiplayer online games, protection of proprietary rights, litigation against Blizzard Entertainment and/or NetEase, maintenance of relationships with key personnel, customers, licensees, licensors, vendors and third-party developers, including the obtaining of required regulatory approvalsability to attract, may not be satisfied; (3) the merger may involve unexpected costsretain and develop key personnel and developers who can create high quality “hit” titles, liabilities or delays; (4) the business of Life Time may suffer as a result of uncertainty surrounding the merger; (5) the outcome of any legal proceedings related counterparty risks relating to the merger; (6) Life Time may be adversely affected by other customers, licensees, licensors and manufacturers, domestic and international economic, businessfinancial and political conditions and policies, and/or competitive factors; (7) the occurrence of any eventforeign exchange rates and tax rates, change or other circumstances that could give rise to the termination of the merger agreement; (8) the ability to recognize benefits of the merger; (9) risks that the merger disrupts current plans and operations and the potential difficulties identification of suitable future acquisition opportunities, and the other factors identified in employee retention as a result of the merger; (10) other risks to consummation of the merger, including the risk that the merger will not be consummated within the expected time period or at all; (11) the risks described from time to time in Life Timefactors section of Activision Blizzard’s reports filed with the SEC under the heading “Risk Factors,” including the Annual Report most recent annual report on Form 10-K for the fiscal year ended December 31, 2014, Quarterly Reports and any subsequent quarterly reports on Form 10-Q and Current Reports of NetEase’s most recent annual report on Form 820-K F and in other of Life Time’s filings and submissions with the SEC; U.S. Securities and (12) general industry Exchange Commission. The forward-looking statements in this release are based upon information available to Blizzard Entertainment, Activision Blizzard and economic conditions. Readers are cautioned not NetEase, as the case may be, as of the date of this release, and none of such parties assumes any obligation to place undue reliance on these update any such forward-looking statements, which speak only as of the date on which such statements were made. Except as required by applicable law, Life Time undertakes no obligation to update forwardForward-looking statements believed to reflect events be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Blizzard Entertainment, Activision Blizzard or circumstances arising after such dateNetEase and are subject to risks, uncertainties and other factors, some of which are beyond their respective control and may cause actual results to differ materially from current expectations.

Appears in 1 contract

Sources: Operation Agreement (NetEase, Inc.)

CAUTIONARY NOTE REGARDING FORWARD-LOOKING STATEMENTS. This document may include “Information in this press release that involves Blizzard Entertainment's and ▇▇▇▇▇▇▇'s expectations, plans, intentions or strategies regarding the future are forward-looking” looking statements within that are not facts and involve a number of risks and uncertainties. These statements are made under the meaning "safe harbor" provisions of the U.S. Private Securities Litigation Reform Act of 1995, including, without limitation, statements relating . Blizzard Entertainment and NetEase generally use words such as "outlook," "will," "could," "would," "might," "remains," "to the completion of the merger. Forwardbe," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," "future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements can usually be identified by the use of terminology such as “anticipate,” “believe,” “continue,” “could,” “estimate,” “evolve,” “expect,” “forecast,” “intend,” “looking ahead,” “may,” “opinion,” “plan,” “possible,” “potential,” “project,” “should,” “will” and similar words or expressionstatements. These statements are based on current expectations and assumptions Factors that are subject could cause Blizzard Entertainment's and/or NetEase's actual future results to risks and uncertainties. Actual results could differ materially from those anticipated as a result of various factors, including: (1) Life Time may be unable to obtain shareholder approval as required for expressed in the merger; (2) conditions to the closing of the merger, including the obtaining of required regulatory approvals, may not be satisfied; (3) the merger may involve unexpected costs, liabilities or delays; (4) the business of Life Time may suffer as a result of uncertainty surrounding the merger; (5) the outcome of any legal proceedings related to the merger; (6) Life Time may be adversely affected by other economic, business, and/or competitive factors; (7) the occurrence of any event, change or other circumstances that could give rise to the termination of the merger agreement; (8) the ability to recognize benefits of the merger; (9) risks that the merger disrupts current plans and operations and the potential difficulties in employee retention as a result of the merger; (10) other risks to consummation of the merger, including the risk that the merger will not be consummated within the expected time period or at all; (11) the risks described from time to time in Life Time’s reports filed with the SEC under the heading “Risk Factors,” including the Annual Report on Form 10-K for the fiscal year ended December 31, 2014, Quarterly Reports on Form 10-Q and Current Reports on Form 8-K and in other of Life Time’s filings with the SEC; and (12) general industry and economic conditions. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date on which such statements were made. Except as required by applicable law, Life Time undertakes no obligation to update forward-looking statements set forth in this release include, but are not limited to, sales levels of Blizzard Entertainment's titles generally, the popularity of such titles among Chinese players and the effect of future expansion sets on the titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, the risk that Shanghai EaseNet will not be able to reflect events operate Overwatch, Diablo III, Heroes of the Storm, StarCraft II, World of Warcraft, Hearthstone: Heroes of Warcraft or circumstances arising after other games licensed by it from Blizzard Entertainment for a period of time or permanently due to possible governmental actions, the risk that Shanghai EaseNet or NetEase will be subject to penalties or operating restrictions imposed by governmental authorities in the PRC resulting from the operations of their online games, including suspension of their Internet service or other penalties, the risk that changes in Chinese government regulation of the online game market may limit future growth of Blizzard's or NetEase's revenue in China or cause revenue to decline; industry competition and competition from other forms of entertainment, rapid changes in technology, industry standards and consumer preferences, including interest in specific genres such date.as real-time strategy, action–role-playing and massively multiplayer

Appears in 1 contract

Sources: Operation Agreement