Common use of Toolbar Clause in Contracts

Toolbar. When you are in the Opening Table mode you can see its toolbar over the Path window. It contains the buttons that allow you to execute the most frequently called operations in this mode. New table – clicking on this button instantly updates the content of the opening table. Drop the mouse pointer in the Path window. When you navigate along the path variation, you can click the New table button at anytime. It is an especially useful function; it may happen that the Table window contains too much information for a single working session. In this case you may choose to move forward along the path line until you find a simpler position with fewer variations. Then click this button and the opening table will be re-constructed. *.PDF, *.BMP or *.JPG file. The Save dialog box appears; indicate the export file name there and click the OK button to start exporting. You can use the export files for preparing publications. Here Show history option opens the history dialog box: This dialog box presents you with several fragments from the opening tables you have built, together with the control elements that help you to navigate between the positions. It is an extremely useful feature of the Opening table mode. If you make a few moves from some interesting opening and then build the opening table, it will contain an overwhelming number of variations and you may find yourself lost facing that bulk of information. It makes sense to make a few moves more along some particular line and update the opening table from that position, then you can more easily understand the development of the game in a fewer number of variations. Any time you want you can return to the previous position using the Show history option and this dialog box. Repeating this procedure several times greatly promotes the process of learning an opening that is unfamiliar to you and enhancing your understanding of its strategic patterns. The upper drop-down list in this dialog contains options that help you to filter the history of the positions. You can choose between the various tables built From the tables start position, From current position and From initial position. The last option indicates the widest possible choice since all the tables (or rather the paths), may be prolonged backwards to the initial position. The lower drop- down box contains options that allow filtering the tables by the time they have been built – Session, Today, Three days, Week, Month and Full. In this case too, the last option refers to the entire set of tables. Select the necessary option and click Go to position button. If you have marked some positions in the opening tables as the key positions, then you may choose the Show key position option. This action opens the key positions dialog box that is similar to the one described above. The difference is that the key positions are more “time-persistent” – they are stored for a longer period of time than all the opening tables that you build. You can ma▇▇ ▇osition as a key position for White or a key position for Black with the aid of the local menus. Add variations to classifier – this button realizes a function that connects the opening table and the classifier of the OPENINGS2003 database. Anytime you can add the variation from the table into the classifier by clicking this button. A corresponding folder appears in the classifier and all the necessary operations (finding the games and linking them to the folder) are performed automatically. If the button is inactive (colored grey), then this means that the variation is already presented in the classifier. Otherwise you can use the button to add any variations that you are currently studying. moves follow White’s. You may wish to change this. Click on this button and Black’s move will be displayed below White’s. Properties – clicking this button displays the Properties dialog box. This dialog box has two tabs – General and Displaying. The General tab of the Properties dialog box lets you define the general parameters of the opening table, such as the maximum number of lines and the maximum depth of the variations displayed there. The default values are given in the figure above; you may try several values to select the appearance of the opening table that suits you the best. Note, the Main tree text line is left empty by default. This indicates that the evaluations to the moves and variations that you see in the opening table are taken from the Eval tree. If you change this parameter by clicking the button with the ellipsis to the right of it, then the evaluations may become unavailable to you; you must be an advanced user to indicate some other tree as a source of evaluation. We recommend leaving it as it is. In the upper part of the Displaying tab, Properties dialog, you can find three option check-boxes. Clicking the Table font… button allows you to define the attributes of the font used for displaying variations in the table. With the standard Windows Font dialog box you can select the size and other properties of the font. There is a label to the right of the button; it is used for displaying a text fragment with the font you have selected – you do not have to apply your changes to see the result. You can also modify the color used to ma▇▇ ▇ut the annotated move. Clicking the Annotated moves color button displays the palette drop-down list, where you can select a color for the highlight. Clicking the Other button there displays yet another dialog box, the standard Windows Color dialog. In the picture above you can see a fragment of the opening table with the moves placed in different lines. There are marks rectangles to the left of the moves’ notation; clicking them results in the color markers appearing. Show games from the Hugebase – this button forces the games from the OPENING ENCYCLOPEDIA to be displayed in the list window below the tree. By default, the games are automatically displayed in the Games from statistics window. However, you may wish to alter this by un-pressing the button, and sometimes you may need to press it again to display the list of games there.

Appears in 1 contract

Sources: Software License Agreement

Toolbar. When you are in the Opening Table mode you can see its toolbar over the Path window. It contains the buttons that allow you to execute the most frequently called operations in this mode. New ew table – clicking on this button instantly updates the content of the opening table. Drop the mouse pointer in the Path window. When you navigate along the path variation, you can click the New table button at anytime. It is an especially useful function; it may happen that the Table window contains too much information for a single working session. In this case you may choose to move forward along the path line until you find a simpler position with fewer variations. Then click this button and the opening table will be re-constructed. Back – this button allows you to return to a previous position for which the opening table has been built. If you have moved to and fro along the path variations and have built tables for several positions, this button helps you to navigate between these positions. Forward – use this button to transpose to the next opening table; by default it is inactive but becomes activated when you have built several opening tables and are currently watching the first one of them. Export current table – clicking this button allows you to export the table to a *.PDF.pdf, *.BMP .bmp or *.JPG .jpg file. The Save dialog box appears; indicate the export file name there and click the OK button to start exporting. You can use the export files for preparing publications. History – usually this button is used together with the Back button to navigate between several positions. It has a dark triangle to the right of it; clicking here opens the local menu for this button: Here Show history option opens the history dialog box: This T his dialog box presents you with several fragments from the opening tables you have built, together with the control elements that help you to navigate between the positions. It is an extremely useful feature of the Opening table mode. If you make a few moves from some interesting opening and then build the opening table, it will contain an overwhelming number of variations and you may find yourself lost facing that bulk of information. It makes sense to make a few moves more along some particular line and update the opening table from that position, then you can more easily understand the development of the game in a fewer number of variations. Any time you want you can return to the previous position using the Show history option and this dialog box. Repeating this procedure several times greatly promotes the process of learning an opening that is unfamiliar to you and enhancing your understanding of its strategic patterns. The upper drop-down list in this dialog contains options that help you to filter the history of the positions. You can choose between the various tables built From the tables start position, From current position and From initial position. The last option indicates the widest possible choice since all the tables (or rather the paths), may be prolonged backwards to the initial position. The lower drop- drop-down box contains options that allow filtering the tables by the time they have been built – Session, Today, Three days, Week, Month and Full. In this case too, the last option refers to the entire set of tables. Select the necessary option and click Go to position button. If you have marked some positions in the opening tables as the key positions, then you may choose the Show key position option. This action opens the key positions dialog box that is similar to the one described above. The difference is that the key positions are more “time-persistent” – they are stored for a longer period of time than all the opening tables that you build. You can ma▇▇▇▇ ▇osition position as a key position for White or a key position for Black with the aid of the local menus. Show games – this button toggles to and from the display of games in the List window (Games from statistics). If you work with a large database, it may take some time to find and display games on a slow computer. Annotation editor – clicking this button displays the annotation editor window. This button also has its own menu; you can annotate a position or annotate a move, you can also delete annotations you have made. Add variations to classifier – this button realizes a function that connects the opening table and the classifier of the OPENINGS2003 Openings2003 database. Anytime you can add the variation from the table into the classifier by clicking this button. A corresponding folder appears in the classifier and all the necessary operations (finding the games and linking them to the folder) are performed automatically. If the button is inactive (colored grey), then this means that the variation is already presented in the classifier. Otherwise you can use the button to add any variations that you are currently studying. valuate variations – this command opens the evaluation editor dialog. You can add your evaluation to some variation; in which case the evaluation you have entered is shifted towards the beginning of the variation in contrast to the evaluation you have added to some move. Your evaluations are stored in the Userbook together with your comments. White and Black on different lines – this button toggles the way the opening table is presented. By default all the variations are given in one line, Black’s moves follow White’s. You may wish to change this. Click on this button and Black’s move will be displayed below White’s. Properties – clicking this button displays the Properties dialog box. This dialog box has two tabs – General and Displaying. The General tab of the Properties dialog box lets you define the general parameters of the opening table, such as the maximum number of lines and the maximum depth of the variations displayed there. The default values are given in the figure above; you may try several values to select the appearance of the opening table that suits you the best. Note, the Main tree text line is left empty by default. This indicates that the evaluations to the moves and variations that you see in the opening table are taken from the Eval tree. If you change this parameter by clicking the button with the ellipsis to the right of it, then the evaluations may become unavailable to you; you must be an advanced user to indicate some other tree as a source of evaluation. We recommend leaving it as it is. In I n the upper part of the Displaying tab, Properties dialog, you can find three option check-boxes. White and black on different lines – this option toggles the way the variations are displayed in the table. You can set White’s and Black’s moves in the same variation to be displayed either on a single line of text or on two different lines, Black’s move under White’s. Clicking the Table font… button allows you to define the attributes of the font used for displaying variations in the table. With the standard Windows Font dialog box you can select the size and other properties of the font. There is a label to the right of the button; it is used for displaying a text fragment with the font you have selected – you do not have to apply your changes to see the result. You can also modify the color used to ma▇▇▇▇ ▇ut out the annotated move. Clicking the Annotated moves color button displays the palette drop-down list, where you can select a color for the highlight. Clicking the Other button there displays yet another dialog box, the standard Windows Color dialog. Show marks rectangle – this option toggles the display on and off of the special rectangular field to the left of a move, where your marks are displayed as color markers. You can set or remove the ▇▇▇▇ by clicking with the mouse directly inside these rectangles. Use these markers during a single working session with the opening table to identify the positions that need your special attention. In the picture above you can see a fragment of the opening table with the moves placed in different lines. There are marks rectangles to the left of the moves’ notation; clicking them results in the color markers appearing. Show how games from the Hugebase – this button forces the games from the OPENING ENCYCLOPEDIA Opening Encyclopedia to be displayed in the list window below the tree. By default, the games are automatically displayed in the Games from statistics window. However, you may wish to alter this by un-pressing the button, and sometimes you may need to press it again to display the list of games there.

Appears in 1 contract

Sources: Software License Agreement