Common use of For Students Clause in Contracts

For Students. ● More than 300 video games that cover elementary Math curriculum ○ 8 main topics ■ Representation and counting ■ Adding and subtracting ■ Multiplication and division ■ Concept and equivalence of fractions ■ Operating with fractions ■ Expressions, simple equations and relationships ■ Geometry and spatial thinking ■ Reading, representation and interpretation of information ○ Scaffolding content that increases in complexity as they advance ■ Games focused on learning a concept ■ Games focused in reinforcing a concept ■ Games focused in applying the concept in a more complex environment ● Allowing kids to play with their knowledge ● Fomenting creative thinking and problem solving capabilities ● Showing students that there can be more than one solution to certain problems ● Multiplayer games ○ Competition and mental math ○ Collaboration and geometry ○ Possibility to play with students from other parts of the world ○ Possibility to play with friends ○ Tournament based dynamics for special events ● Gamification elements ○ Rewards ○ Avatar ○ Power Ups to overcome difficult challenges ■ They are used by regular students that need some help to overcome topics they struggle with ■ They can also be used by special needs students to adjust difficulty to meet their necessities. ○ Objectives ○ Exploration capacity

Appears in 2 contracts

Sources: Vendor Agreement, Vendor Agreement