Common use of Virtual Items Clause in Contracts

Virtual Items. The Service may make available virtual digital items, including digital points (“Credits”), which enable users to play games on the Service and “Tickets”, which users may be able to collect by playing games, inviting new users to the Service, or through such other methods as permitted by us from time to time (collectively, “Virtual Items”). Virtual Items may be purchased by a user in quantities and prices determined by us at our discretion. Users can only obtain Virtual Items in accordance with these Terms and through methods approved by us, which methods we will determine and update from time to time at our sole discretion. We may impose limits or modify limits on the number of Virtual Items that you may purchase or hold at any time. All non-standard transactions between users related to Virtual Items are prohibited.

Appears in 2 contracts

Sources: User Agreement, User Agreement

Virtual Items. The Service may make available virtual digital items, including digital points (“CreditsTokens”), which enable users to play games on the Service and “Tickets”, which users may be able to collect by playing games, inviting new users to the Service, or through such other methods as permitted by us from time to time (collectively, “Virtual Items”). Virtual Items may be purchased by a user in quantities and prices determined by us at our discretion. Users can only obtain Virtual Items in accordance with these Terms and through methods approved by us, which methods we will determine and update from time to time at our sole discretion. We may impose limits or modify limits on the number of Virtual Items that you may purchase or hold at any time. All non-standard transactions between users related to Virtual Items are prohibited.

Appears in 1 contract

Sources: User Agreement