Virtual Items Sample Clauses
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Virtual Items. You understand that at times you may earn buy or purchase virtual tokens for use in the Services (Virtual Items). You agree and acknowledge that you do not in fact own the Virtual Items and the amounts of any Virtual Item do not refer to any credit balance of real currency or its equivalent. Rather, you may purchase or earn a limited right to exchange Virtual Items for a limited license to use certain features of the Services. Any virtual token balance shown in your account does not constitute a real-world balance or reflect any stored value, but instead constitutes a measurement of the extent of your ability to procure such limited license to use certain features made available via the Services. Notwithstanding the foregoing, from time to time Parler may make available a feature where Virtual Items may be redeemed for cash. Parler prohibits and does not recognize any purported transfers of Virtual Items effectuated outside of the Services, or the purported sale, gift, or trade in the real world of anything that appears or originates in the Services, unless otherwise expressly authorized by Parler in writing. Accordingly, you may not sublicense, trade, sell, or attempt to sell Virtual Items for real money, or exchange Virtual Items for value of any kind outside of the Services, without Parler’s written permission. Any such transfer or attempted transfer is prohibited and void and will subject your account to termination. You are responsible for all taxes arising out of your use of the Services, including without limitation any taxes due upon your redemption of the Virtual Items for cash. If you redeem Virtual Items for cash, you may be required to supply a social security number and/or tax identification number prior to the issuance of the cash redemption to you. Parler may file an IRS form 1099 or similar form with the Internal Revenue Service or the appropriate tax filing with a governmental entity for the fair market value of any cash redemptions issued to you in exchange for the Virtual items.
Virtual Items. 7.1 The main feature of the App is your ability to enjoy live and pre-recorded digital performances in augmented reality (“Virtual Items”).
7.2 Virtual Items are features of the App, and can be streamed, downloaded and used as part of the App only, in accordance with this Terms of Use Agreement.
7.3 Streaming of Virtual Items are subject to this Terms of Use Agreement and the terms of any third party app store through which your App download is made. Downloads of the App are made via permitted third party stores, such as Apple App Store, and not via Reality Check. To the extent that this Terms of Use Agreement conflicts with such agreement between you and the relevant third party in respect of any use of Virtual Items, the terms of your agreement with the third party app store shall prevail.
7.4 It is a condition and fundamental term of this Terms of Use Agreement and your use of the App that you must not buy, sell, barter, swap, exchange, trade, lend, rent or otherwise deal in any way with any Virtual Item outside of the App (such as on unauthorised item trading sites) or in any way other than as expressly provided above. Virtual Items may only be exchanged for certain other designated Virtual Items in and as part of the App only and where that functionality is made available by Reality Check.
7.5 Subject to Clause 4, Reality Check may manage, vary, regulate, control, modify or eliminate Virtual Items in its sole discretion, with or without notice (including not supplying Virtual Items if it is reasonable to do so). Subject to Clause 4 and this Terms of Use Agreement, Reality Check shall have no liability to you or any third party in the event that Reality Check exercises such rights.
7.6 Please notify Reality Check immediately if you dispute the use involving Virtual Items or believe that any use is unauthorised.
Virtual Items. You may purchase with “real world” money a limited, non-transferable, non-sub-licensable, revocable virtual currencies, including but not limited to virtual cash, in-game coins and all other kinds of in-game monies, all for use in the games; (a) virtual in-game items (virtual currency and virtual in-game items referred to collectively as “Virtual Items”); and (b) other goods or services within the Services for your personal and non-commercial entertainment. You are only allowed to purchase Virtual Items from authorized partners of Metania Games, not in any other way. All rights, title and interest in and to the Services (including without limitation any games, applications, titles, computer code, themes, objects, characters, names, dialogue, catch phrases, concepts, artwork, animations, sounds, musical compositions, audio-visual effects, moral rights, documentation, in-game chat transcripts and server software) are owned by or licensed to Metania Games, subject to copyright and other intellectual property rights under applicable laws and international conventions. You understand that Metania Games has the absolute right to manage, regulate, control, modify or eliminate Virtual Items and may revoke your access to them at any time and for any reason, with or without notice. Metania Games shall have no liability to you or any third party in the event that Metania Games exercises any such rights. You have no claim, right, title, proprietary or ownership interest in any of the Virtual Items regardless of any consideration paid for those virtual items. Except when explicitly authorized by Metania Games, (i) transfers of Virtual Items to other users are strictly prohibited; (ii) outside of the Services, you may not buy or sell any Virtual Items for “real world” money or otherwise exchange items for value; and (iii) Metania Games does not recognize any such purported transfers of Virtual Items or the purported sale, gift or trade in the “real world” of anything that appears in the Services. Any attempt to do any of the foregoing is in violation of these Terms of Services and will result in an automatic termination of your rights to use the Virtual Items and may result in termination of your account. All Virtual Items are forfeited if your account is terminated or suspended for any reason, or if Metania Games discontinues providing the Services. You agree that you will not assert or bring any claim against Metania Games, its affiliates, directors, officers, employe...
Virtual Items. The Service may make available virtual digital items, including digital points (“Credits”), which enable users to play games on the Service and “Tickets”, which users may be able to collect by playing games, inviting new users to the Service, or through such other methods as permitted by us from time to time (collectively, “Virtual Items”). Virtual Items may be purchased by a user in quantities and prices determined by us at our discretion. Users can only obtain Virtual Items in accordance with these Terms and through methods approved by us, which methods we will determine and update from time to time at our sole discretion. We may impose limits or modify limits on the number of Virtual Items that you may purchase or hold at any time. All non-standard transactions between users related to Virtual Items are prohibited.
Virtual Items. At times, you may be able to purchase a limited, personal, non-transferable, non-sublicensable, revocable license to access special limited-use features from LYNX, referred to here as “Virtual Items.” You can only purchase Virtual Items through LYNX or LYNX’s partners. Virtual Items represent a limited license right governed by this Agreement, and, except as otherwise prohibited by applicable law, no title or ownership in or to Virtual Items is being transferred or assigned to you. This Agreement, and your purchase of Virtual Items, does not constitute the sale of any rights in Virtual Items. Any Virtual Item balance shown in your account does not constitute a real-world balance or reflect any stored value, but instead shows the extent of your license to access Virtual Items. Virtual Items do not incur fees for non-use. Your license in Virtual Items will terminate on the earlier of LYNX ceasing provision of services or your account closing or terminating. LYNX may also at times provide Virtual Items as bonuses to, or parts of, paid subscriptions for its services. Your ability to use Virtual Items you have access to in this manner may terminate at the end of each of your subscription periods and your access to Virtual Items may not “roll over” or accumulate through additional subscription periods. Your access to Virtual Items gained through subscriptions may also end if you cancel your subscription. LYNX, in its sole discretion, reserves the right to charge fees for the right to access or use Virtual Items and/or may distribute Virtual Items with or without charge. LYNX may manage, regulate, control, modify, or eliminate Virtual Items at any time, including taking actions that may impact the perceived value or purchase price, if applicable, of any Virtual Items and LYNX shall have no liability to you for doing so. You shall not sell, redeem, or otherwise transfer Virtual Items to any person or entity. Virtual Items may only be redeemed through our Services. ALL PURCHASES AND REDEMPTIONS OF VIRTUAL ITEMS MADE THROUGH OUR SERVICES ARE FINAL AND NON-REFUNDABLE. YOU ACKNOWLEDGE THAT LYNX IS NOT REQUIRED TO PROVIDE A REFUND FOR ANY REASON, AND THAT YOU WILL NOT RECEIVE MONEY OR OTHER COMPENSATION FOR UNUSED VIRTUAL ITEMS WHEN AN ACCOUNT IS CLOSED, WHETHER SUCH CLOSURE WAS VOLUNTARY OR INVOLUNTARY.
Virtual Items. The Service may feature fictional credits, items, rewards, points, currency, or the like (collectively, “Virtual Items”). The Virtual Items may be used exclusively within the Service. You receive only a limited, personal, non-transferrable, non-exclusive, non-sublicensable, non-assignable, and fully revocable license to use the Virtual Items in connection with the Service and as governed by these Terms. You have no right, title, interest, or ownership in or to any Virtual Items. Virtual Items have no monetary value and are not redeemable for any sum of money. You will receive no compensation for any Virtual Items that are deleted, modified, or to which you lose access if your Account is terminated, suspended, or otherwise limited. Company has the absolute right to manage, regulate, control, modify, or eliminate Virtual Items as we see fit in our sole discretion, and Company will have no liability to you or anyone else for the exercise of such rights. For example, Virtual Items may be immediately lost, deleted from your Account, or otherwise forfeited if your Account is terminated or closed for any reason or when Company discontinues, modifies, or updates an applicable aspect of the Service (for example, discontinuing a game featuring Virtual Items). All purchases of licenses to Virtual Items are final and governed by the terms of Section 6 (Paid Services); by indicating your desire to purchase a license to any Virtual Items through the Service, including by clicking or tapping the relevant purchase button, you confirm that you want said items credited to your Account and in so doing you lose any cancellation rights you may have under applicable laws. Any unauthorized transferring, trading, selling or exchanging of any Virtual Items to anyone, including other users of the Service, is strictly prohibited. Company may take action it deems appropriate in response, including deletion of the Virtual Items or termination or suspension of any Account involved. You acknowledge and agree that Company will have no liability for the use or loss of Virtual Items for any reason, including due to any unauthorized third-party activity, such as hacking, phishing, password mining, social engineering, or any other unauthorized activity. Company may replace such lost Virtual Items under certain circumstances, in our sole discretion and on a case-by-case basis, without incurring any obligation or liability. If Company revokes your license to Virtual Items, Company will not hav...
Virtual Items. GolfStatus owns, has licensed, or otherwise has rights to use all of the content that appears in the Service. Notwithstanding any provision to the contrary herein, you agree that you have no right or title in or to any content that appears in the Services, including without limitation the virtual goods or currency appearing or originating in the Services, whether earned or purchased from GolfStatus, or any other attributes associated with an Account or stored on the Services. GolfStatus prohibits and does not recognize any purported transfers of virtual property effectuated outside of the Services, or the purported sale, gift or trade in the “real world” of anything that appears or originates in the Services, unless otherwise expressly authorized by GolfStatus in writing. Accordingly, you may not trade, sell or attempt to sell virtual items or currency for “real” money, or exchange those items or currency for value of any kind outside of the Services, without GolfStatus’s written permission. Any such transfer or attempted transfer is prohibited and void, and will subject your Account to termination.
Virtual Items. Project Zero owns, has licensed, or otherwise has rights to use all of the content that appears in the Service or in Project Zero games. Notwithstanding any provision to the contrary herein, you agree that you have no right or title in or to any content that appears in the Service, including without limitation the virtual goods or currency appearing or originating in any Project Zero game, whether earned in a game or purchased from Project Zero, or any other attributes associated with an Account or stored on the Service.
Virtual Items. Zeeverse owns, has licensed, or otherwise has rights to use all of the content that appears in the Service. Notwithstanding any provision to the contrary herein, you agree that you have no right or title in or to any content that appears in the Service, including without limitation the virtual goods or currency appearing or originating in any Zeeverse game, whether earned in a game or purchased from Zeeverse, or any other attributes associated with an Account or stored on the Service.
Virtual Items. 7.1 As part of and to enhance your use and enjoyment of the Games you may be able to obtain additional features and digital content that form part of the experience of the Games (“Virtual Items”).
7.2 Virtual Items may include (without limitation) any additional features contained in the Games such as power ups which can be purchased or obtained free of charge as part of and as a result of your playing the Games.