FACE TO FACE ACTIVITIES Sample Clauses

FACE TO FACE ACTIVITIES. ‌ The effect of all direct stakeholder outreach activities will be measured in aggregation through the number of stakeholders involved with the project. Stakeholder involvement KPIs M7 M19 M25 M36 5 years Number of industrial partners 5 10 25 30 50 Number of end-user intermediaries 4 10 25 30 50 Number of research organizations 7 10 25 30 50 Number of interviews (industry-level) 10 30 Number of focus groups 14 20 30 50 [Details about this activity] Project networking KPI M7 M19 M25 M36 5 years Number of events 3 15 25 40 50 Number of attendants (cumulative) 60 300 500 800 1000
FACE TO FACE ACTIVITIES. ‌ KPIs defined in DoA for on-site visits and stakeholder involvement impact and their expected values were: Stakeholder involvement KPIs M7 M19 M25 M36 5 years Number of industrial partners 5 10 25 30 50 Number of end-user intermediaries 4 10 25 30 50 Number of research organizations 7 10 25 30 50 Number of interviews (industry-level) 10 30 Number of focus groups 14 20 30 50 Current state at month 18: It is described in the dissemination activities (in Appendix 3 and with all the details on the website including photos and url links). The stakeholders involvement in the project has included educational authorities, including ministries of education and local and regional authorities; teachers and practicioners; schools and vocational training facilities; students. KPIs defined in DoA for events related with other EU projects impact and their expected values were: Project networking KPI M7 M19 M25 M36 5 years Number of events 3 15 25 40 50 Number of attendants (cumulative) 60 300 500 800 1000 Current state at month 18: Contact with other projects has been greatly simplified by the Digital Learning Meeting organized by the EU in March 27th in Luxemburg which reunited participants from 30 projects. Main contact has been established with the following EU projects: • Tesla • Rage • Jamtoday • Crowd4roads • Magellan Currently, there is a closed collaboration with RAGE as the architecture developed for RAGE is being reused, extended and improved in BEACONING. The technology developed at BEACONING in terms of game trackers, teacher dashboards and visualizations, and extension proposed for geolocalization to the Serious Games xAPI Profile, will be contributed back to the RAGE infrastructure and ecosystem. Partners are also looking for synergies with other local, regional and national projects related with the use of games in education at large. For instance, UCM has stablished a cooperation with other projects such as DownTown (Francisco de Vitoria University), Telefónica Chair on Digital Education and Serious Games and with the Network of Excellence eMadrid in the Madrid region. This is also the case in other countries such as France and the UK.
FACE TO FACE ACTIVITIES. ‌ When approaching local or regional authorities, as well as corporate third parties, a more proactive approach is required. As part of the BEACONING Dissemination effort, we expect to organize on-site visits to key stakeholder institutions, in order to capture their interest in the results of the project and promote their direct application. An on-site visit allows the assigned BEACONING team to create relationships that cannot be adequately achieved through writing. On-site visits are conducted to reach more personal interactions between partners and stakeholders. The H2020 Programme is well underway, and there is already a network of related projects that BEACONING should regularly align with in order to disseminate our results and exploit potential synergies with them (see Figure 1). By promoting the collaboration with other EU projects with a related topic, BEACONING project will both benefit of sharing knowledge on the same area, and increase its target population. This goal will be achieved firstly through partners involved in other H2020 projects, and then through the expansion of the network by following up on further H2020 calls. In particular, the Commission expects (and BEACONING aspires to) regular communication across all projects related to educational technologies in general and gaming and gamification in particular. Initial contacts and meetings with the RAGE project (Realising an Applied Gaming Ecosystem) have already been established (in June 2016), and are expected to remain strong due to the participation of some BEACONING partners also being involved in the RAGE project. We will extend this type of collaboration to other projects –even those not directly related with games– that involve technologies that could be relevant for BEACONING (e.g. LACE project, where learning analytics is a key supporting technology). The Dissemination and Communication Plan (DCP) articulates a multitude of action channels such as participation to and organisation of events, direct contact, mass-media, online presence, and actively engagement of stakeholders. Another approach for the dissemination of the project and its results is to proactively visit events organized by relevant stakeholders (institutional, academic or corporate), in order to engage with them in the promotion and exploitation of BEACONING’s results. As argued above, stakeholders (industry, research and end-users) are key to the project’s success, and guaranteeing the maximum impact among t...

Related to FACE TO FACE ACTIVITIES

  • Commercial Activities Neither Contractor nor its employees shall establish any commercial activity or issue concessions or permits of any kind to Third Parties for establishing commercial activities on the Site or any other lands owned or controlled by Owner.

  • Extracurricular Activities Effective July 1, 2009, stipends for participation in extracurricular activities which are authorized by the appointing authority shall be: Inland $950/year Sailing $400/year Art Club Advisor $300/year Drama Club Advisor $300/year Cross Country Skiing $150/year Boys’ Basketball $1000/year Girls’ Basketball (if class D) $1000/year Asst. Boys’ Basketball $750/year Asst. Girls’ Basketball (if class D) $750/year Scorekeeper/Timekeeper $10/game Soccer $400/year Track $400/year Cross County Running $400/year Girls’ Basketball (if not class D) $400/year Sports Activity Director $400/year Athletic Director $200/year

  • Securities Activities Neither the Borrower nor any of its Subsidiaries is engaged in the business of extending credit for the purpose of purchasing or carrying Margin Stock.

  • Activities Except with the prior written consent of the Board, Executive will not during his employment with the Company undertake or engage in any other employment, occupation or business enterprise, other than ones in which Executive is a passive investor. Executive may engage in civic and not-for-profit activities so long as such activities do not materially interfere with the performance of his duties hereunder.

  • Restrictions on Business Activities There is no agreement, commitment, judgment, injunction, order or decree binding upon the Company or to which the Company is a party which has or could reasonably be expected to have the effect of prohibiting or materially impairing any business practice material to the Company, any acquisition of property by the Company or the conduct of business by the Company as currently conducted or as proposed to be conducted.